VSG uses cookies to give you the best online experience. By continuing on this website without changing your browser settings, you consent to this use. Read more about how to disable cookies here.

Unity Software Announces Restructuring, Impacting 1,800 Employees

Gaming Giant Sheds 20% of Workforce in Major Overhaul

IMG_1986
Read Time: 2 minutes to read
Facebook
Twitter
Reddit
LinkedIn
Email

What You Need to Know

On Monday, Unity Software Inc. announced a significant restructuring plan aimed at streamlining its operations and improving efficiency. The plan includes a workforce reduction of approximately 1,800 employees, representing roughly 20% of the company’s global workforce.

In a memo to employees on Monday, interim CEO Jim Whitehurst said that Unity is “reducing the number of things we are doing in order to focus on our core business and drive our long-term success and profitability.”

The restructuring plan also includes the consolidation of certain product lines and the closure of some of Unity’s global offices. Unity expects these measures to result in significant cost savings over time.

This is the fourth round of layoffs at Unity in the last year amid instability at the company. Last October, John Riccitielo abruptly stepped down as president and CEO following backlash from the development community about controversial monetization plans.

Once Riccitiello departed, former IBM president James Whitehurst was appointed interim CEO. Whitehurst told Reuters at the time that Unity was looking at changes to “refocus” the company. Later that month, Unity announced plans to cut 265 jobs as part of a broader company “reset.”

While Unity navigates its path forward, the broader gaming industry grapples with a period of significant change and uncertainty. The economic landscape and evolving player preferences demand constant adaptation, but the human cost of these adjustments cannot be ignored. Last year, over 9,000 people lost their jobs.

Moving forward, collaboration and innovation will be crucial to foster a sustainable and vibrant future for the industry and its dedicated workforce.

VSGLogo-Black
Love0
Josh Lurie
Josh is the founder of VSG, and covers the gaming industry and the latest tech. He developed a deep love for video games playing Super Mario Bros. and Duck Hunt with his dad. On top of developing VSG, Josh is an antitrust attorney in the DC Metro area. He will unashamedly quote Dumb and Dumber in any conversation, and his favorite game is Sea of Thieves.

Disclosure: This post may contain affiliate links, meaning VSG will get a commission if you decide to make a purchase through our links. For more information read our affiliate linking policy.

ADVERTISEMENT

VSG News

Embracer Group CEO Takes Responsibility for Restructuring, Announces Major Company Split

Assassin’s Creed Jade Release Likely Delayed to 2025 as Tencent Shifts Focus

PlayStation 5 Pro: Leaked Specs Reveal a Major Upgrade, Release Hinted for Holiday 2024

Xbox Games Hit New Platforms: Pentiment, Hi-Fi Rush, Sea of Thieves, and Grounded Coming to Other Platforms

Xbox Reaches Beyond Consoles: 4 Games to Rival Platforms, and What It Means

New Releases

RECENTLY RELEASED |