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Monark

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Average Score

Total Reviews: 36
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Critics Consensus

Monark has some good ideas and a pretty decent soundtrack, but it’s incredibly slow and frustrating, populated by forgettable characters and suffering from serious problems of repetitiveness.
Monark
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Critics Recommend
Critic Reviews: 36
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WHAT TO KNOW

Critics Consensus

# Reviews: 36

Monark has some good ideas and a pretty decent soundtrack, but it's incredibly slow and frustrating, populated by forgettable characters and suffering from serious problems of repetitiveness.

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WHERE TO PLAY

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Critic Reviews for Monark

HIGHLIGHTED CRITICS

Critic Reviews

Distribution

36

Reviews

High Score - 100/100
100%
Average Score - 66/100
66%
Low Score - 35/100
35%
7.5/10
Jason Hidalgo (Reno Gazette-Journal)

Monark is a game that boasts a solid foundation with some really good ideas and fun combat. It’s lack of polish, however, means this game is likely destined to be more of a cult favorite as opposed to a big hit. It’s a shame as the story alone is worth the journey. If you like an old-school 3D JRPG with interesting gameplay and don’t mind budget visuals, Monark is one ego trip worth indulging in.

February 21, 2022 |

Monark has a refreshing battle system that will appeal to turn-based strategy gamers, but the dated graphics and overall redundancy make it a hard game to recommend at its full asking price. As with the game’s dangerous Mist, enter with caution.

February 23, 2022 |
6.5/10
Kirk Hiner (Pure Nintendo)
6/10
Cameron Hawkins (IGN)

Monark has some good ideas on how to reinvigorate tactical JPRG combat but its repetitive level design makes it feel more like a prototype.

February 19, 2022 |

Jason Hidalgo (Reno Gazette-Journal)

7.5/10 - (Read Review)

Monark is a game that boasts a solid foundation with some really good ideas and fun combat. It’s lack of polish, however, means this game is likely destined to be more of a cult favorite as opposed to a big hit. It’s a shame as the story alone is worth the journey. If you like an old-school 3D JRPG with interesting gameplay and don’t mind budget visuals, Monark is one ego trip worth indulging in.

Kirk Hiner (Pure Nintendo)

6.5/10 - (Read Review)

Monark has a refreshing battle system that will appeal to turn-based strategy gamers, but the dated graphics and overall redundancy make it a hard game to recommend at its full asking price. As with the game’s dangerous Mist, enter with caution.

Cameron Hawkins (IGN)

6/10 - (Read Review)

Monark has some good ideas on how to reinvigorate tactical JPRG combat but its repetitive level design makes it feel more like a prototype.

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Read the Reviews (36 total)

Game Info

GAME INFO
Game Description / Storyline:

Monark, the “new school RPG” from former Megami Tensei and Shin Megami Tensei staff, will launch for PlayStation 5, PlayStation 4, and Switch on October 14 in Japan. The story follows the True Student Council, which was established to solve the abnormal situations in the school. The protagonist, who becomes the deputy head of the council, chooses a buddy from four characters to defy the unreasonable. The main story has multiple endings. There are different routes for each of the four buddy characters. To make multiple playthroughs easier, you can also skip shared routes and advance through different buddy routes. Battles are command-based with a free move turn system. Increasing your madness will allow you to use more powerful skills, but if you increase it too much, you will go insane and rampage against targets both friend and foe, making it impossible to fight. There is also an “EGO” system, which represents the player’s desire levels of pride, wrath, envy, lust, gluttony, and sloth. These change depending on your diagnosis and the choices you make, and also affect the demons you can employ as your “underlings.”

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