Don’t Knock Twice
What to Know
Average Score
- October 17, 2017
- Wales Interactive
- Shooter, Horror
Critics Consensus
- October 17, 2017
- Shooter, Horror
Critics Consensus
# Reviews: 15
Promising early moments give way to a dull experience and a plethora of bugs.
Rate and Review
Critic Reviews for Don’t Knock Twice
Critic Reviews
Score Distribution
15
Reviews
Ranges
One playthrough is quite enough for the brief and uninspired Don’t Knock Twice.
The singular lasting impression of Don’t Knock Twice is one of bewilderment that it somehow exists at all.
The lights going out and doors slamming behind you are unnerving, but the safety net of not feeling immersed ruins it.
Justin Clark (GameSpot)
5/10 - (Read Review)
One playthrough is quite enough for the brief and uninspired Don’t Knock Twice.
Mark Delaney (TrueAchievements)
1.5/5 stars - (Read Review)
The singular lasting impression of Don’t Knock Twice is one of bewilderment that it somehow exists at all.
Nicholas Plouffe (COGconnected)
65/100 - (Read Review)
The lights going out and doors slamming behind you are unnerving, but the safety net of not feeling immersed ruins it.
Outlet | Author | Score | Date | Quote | Read |
---|---|---|---|---|---|
BaziCenter | Farnood Samie Yousefi | 6 / 10 | 09-11-2017 | Don’t Knock Twice is a decent horror game that tries to find its place among elite games of the genre. But tons of problems elsewhere prevent it from becoming and elite title despite its great potential. In the end, it might be a good experience for an hour or two, but nothing more. | Read review |
Bazimag | Ehsan Nakhoda | 4.4 / 10 | 10-28-2017 | Don’t Knock Twice is a worthless game from Wales Interactive studio which is full of colossal flaws – just like most movie-based games. When a horror game is not capable of delivering its vital responsibility which is scaring its players, we can’t expect it to be good at other aspects. | Read review |
COGconnected | Nicholas Plouffe | 65 / 100 | 09-05-2017 | The lights going out and doors slamming behind you are unnerving, but the safety net of not feeling immersed ruins it. | Read review |
Cubed3 | Renan Fontes | 6 / 10 | 10-17-2017 | As far as Gone Home style first-person narrative-driven games go, Don’t Knock Twice is decent. It has two endings, which is welcomed, and a couple of interesting puzzles to mix things up a bit, even if the solution is way too obviously spelled out. The story is told in a hazy way to keep a semblance of mystery about it, and the restraint with how the Baba Yaga is depicted keeps her scary. What is not scary is how the Baba Yaga is never a threat, and if it weren’t for a few jump scares, she may as well not have existed at all. The deterioration of the house as it descends into a semi-nightmarish version of itself is quite effective, and the brevity of the overall experience (about two to three hours) ensures that Don’t Knock Twice does not overstay its welcome. | Read review |
Digitally Downloaded | Matt Sainsbury | 1.5 / 5 stars | 10-23-2017 | I don’t actively dislike Don’t Knock Twice. I just find it painfully bland and generic… and really, it’s harder to forgive that in the horror genre than almost any other. | Read review |
GameSpew | Richard Seagrave | 6 / 10 | 04-23-2018 | Overall Don’t Knock Twice is quite a hard one to judge. It does what it sets out to do | Read review |
GameSpot | Justin Clark | 5 / 10 | 09-17-2017 | One playthrough is quite enough for the brief and uninspired Don’t Knock Twice. | Read review |
Gaming Nexus | Nicholas Leon | 7 / 10 | 03-12-2018 | The atmosphere is what makes this game. The emotion of the plot succeeds in some places and stumbles in others. The puzzles can be frustrating at times, but not because they’re impossible to complete, more so because they seem like filler to extend gameplay time. Overall, the experiences are memorable for the feeling they create in the player, but not much else. | Read review |
Nintendo Enthusiast | Shawn Long | 4.5 / 10 | 10-20-2017 | If the frame-rate was smooth and the game was more technically sound, I could see potential for a fun horror game. The atmosphere is nice, the audio is extremely well done, and the story seems pretty interesting as well. It’s just a shame that the frame-rate is so bad that you probably won’t make it til the end to see the conclusion. | Read review |
Nintendo Life | Ryan Craddock | 4 / 10 | 10-17-2017 | On a platform that is destined to become almost overcrowded with colourful, vibrant, ‘happy’ games, having a burst of horror as an option is very welcome indeed. Unfortunately, this isn’t the game to showcase the genre, nor is it one to showcase games in general. Some promising early moments left us with high hopes for this title – there were times where we felt genuine, edge-of-your-seat fear – but it soon becomes clear that it cannot live up to the standards it is trying to achieve. If you’re looking for a horror fix, maybe wait until something else comes along. | Read review |
PlayStation LifeStyle | Chandler Wood | 6 / 10 | 09-05-2017 | Don’t Knock Twice might be a decent complementary companion to the handful of people who liked the movie (28% critic score, 25% audience score on Rotten Tomatoes), but there’s just far too little to enjoy, and what is here feels like low-budget copy and paste of the last half decade of horror titles if you decide to play without the PSVR headset. Virtual reality escalates the atmosphere to a much more sustainable level, but there’s nothing about Don’t Knock Twice that makes it a must play horror game, inside of virtual reality or out. | Read review |
PS4Blog.net | ThePeltonian | 5 / 10 | 10-11-2017 | Apart from the odd mishap the game / horror experience is OK. I do believe that the team should have concentrated more on the VR side of the things rather than having this be a PS4 and PS VR game in one. Having said that, it’s a nice effort by the developers at playing with your senses, but overall I think there are too many horror experiences on PS VR. | Read review |
PSX Brasil | Matheus Ricardo Uihara Zingarelli | 70 / 100 | 09-06-2017 | Urban legends serve as a rich source material for horror stories. Don’t Knock Twice is based on one, mixed with Slavic folklore to create a supernatural horror plot. It begins with clich’ elements, but the story becomes interesting enough, with an unexpected twist towards the end. The game is compatible with VR and non-VR devices, but is definitively recommended to play it with the PSVR, as jump scares and moments of tension get a realistic feel, as well as interacting with the environment is much more intuitive. | Read review |
TheXboxHub | Gareth Brierley | 4 / 5 stars | 09-04-2017 | If you’re a fan of the horror genre, like a bit of story, don’t mind a scare and enjoy a lot of exploration, then stop what you’re doing and give Don’t Knock Twice a go. | Read review |
TrueAchievements | Mark Delaney | 1.5 / 5 stars | 09-13-2017 | The singular lasting impression of Don’t Knock Twice is one of bewilderment that it somehow exists at all. | Read review |
Game Info
Don’t Knock Twice is a first-person horror game based on a psychologically terrifying urban legend. To save her estranged daughter, a guilt-ridden mother must uncover the frightening truth behind the urban tale of a vengeful, demonic witch. One knock to wake her from her bed, twice to raise her from the dead. Explore a grand manor house and interact with almost every object you see. To find and save your daughter, you will explore all depths of the manor, searching for hidden clues and using items to fight or escape the terror that surrounds you.
RELEASE DATES:
DEVELOPER(S):
- Wales Interactive
PUBLISHER(S):
- Wales Interactive
GENRES:
- Shooter, Horror
SERIES/FRANCHISE:
- n/a
GAME MODES:
- Single player
GAME ENGINE:
- -
DLC:
- -
BUNDLED IN:
- -
DIRECTOR(S):
- -
PRODUCER(S):
- -
DESIGNER(S):
- -
PROGRAMMER(S):
- -
ARTIST(S):
- -
WRITER(S):
- -
COMPOSER(S):
- -
GAME MODES:
- Single player
GAME ENGINE:
- n/a
DLC:
- n/a
BUNDLED IN:
- n/a
DIRECTOR(S):
- n/a
PRODUCER(S):
- n/a
DESIGNER(S):
- n/a
PROGRAMMER(S):
- n/a
ARTIST(S):
- n/a
WRITER(S):
- n/a
COMPOSER(S):
- n/a
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