Detroit: Become Human

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75%

Recommendation: Play It
Median Score: 82/100
Total Reviews: 116

QuickFacts

Critics Consensus: The story is uneven and gameplay is marred by tiresome quick time events and awkward controls. But despite its flaws, Detroit: Become Human is the finest game Quantic Dream has ever made.
Detroit: Become Human
0%
Play It

MetaMeter

Critic Reviews: 116

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Game Info

GAME INFO

Detroit: Become Human is an neo-noir thriller. The plot revolves around three androids: Kara, who escapes the factory she was made in to explore her newfound sentience; Connor, whose job it is to hunt down deviant androids like Kara; and Markus, who devotes himself to releasing the androids from servitude. The characters may survive or perish depending on the choices that are made, which serve to shape the story as customised by the player.

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Critic Reviews

HIGHLIGHTED CRITICS
0

Reviews

High Score - 95/100
Low Score - 40/100

Silver Tier

31% of scored reviews fell within the range of 80 to 86 / 100

Critics Consensus

# Reviews: 116

The story is uneven and gameplay is marred by tiresome quick time events and awkward controls. But despite its flaws, Detroit: Become Human is the finest game Quantic Dream has ever made.

Oli Welsh (Eurogamer)

Recommended

“Its big themes are glibly handled, though this is still Quantic Dream’s most credible and satisfying interactive yarn by far.”

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Allegra Frank (Polygon)

Recommendced

“Quantic Dream has mastered making a very playable, even enjoyable interactive experience. But there’s always this performative feeling behind it — always this reminder that, for as much as someone wants to help out a cause, there’s a difference between saying it and doing it.”

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Tuffcub (TheSixthAxis)

9/10

“Detroit: Become Human really is like sitting down and playing a TV box set. It’s a technical masterpiece on PS4 with movie quality sound, lighting and camera work, which is backed up by some top quality action and a wonderfully evocative score. Detroit really worked for me; I was gripped by the story and connected with the characters, but I think some players may have a hard time relating to Kara, Markus, and Connor. That’s to be expected. After all, we’re only human.”

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