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Dead Cells

What to Know

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Critics Recommend
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Average Score

Total Reviews: 110
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Critics Consensus

One of the best Metroidvanias in recent memory, Dead Cells takes some of the very best ideas from other games to make an exhilarating platformer that feels genuinely unique.
Dead Cells
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Critics Recommend
Critic Reviews: 110
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WHAT TO KNOW

Critics Consensus

# Reviews: 110

One of the best Metroidvanias in recent memory, Dead Cells takes some of the very best ideas from other games to make an exhilarating platformer that feels genuinely unique.

Where to Play

WHERE TO PLAY

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RATE AND REVIEW
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Awards & Recognition

RECOGNITION

Critic Reviews for Dead Cells

HIGHLIGHTED CRITICS

Critic Reviews

Score Distribution

110

Reviews

Gold

44% of scored reviews fell within the range of 86 to 92 / 100

Average Score - 89/100
89%

Ranges

90/100
Chris Thursten (PC Gamer)

A stellar action platformer with gorgeous presentation and excellent combat. Punishing but worth it.

August 6, 2018 |

Dead Cells fuses breakneck motion with an emphasis on risk-and-reward for an incredibly engaging action-platformer.

August 11, 2018 |
9.5/10
Brandin Tyrrel (IGN)
Recommended
Edwin Evans-Thirlwell (Eurogamer)

The Metroidvania at its best: a swaggering role-playing beat-’em-up that’s very easy on the eyes and dense with secrets.

August 6, 2018 |

Chris Thursten (PC Gamer)

90/100 - (Read Review)

A stellar action platformer with gorgeous presentation and excellent combat. Punishing but worth it.

Brandin Tyrrel (IGN)

9.5/10 - (Read Review)

Dead Cells fuses breakneck motion with an emphasis on risk-and-reward for an incredibly engaging action-platformer.

Edwin Evans-Thirlwell (Eurogamer)

Recommended - (Read Review)

The Metroidvania at its best: a swaggering role-playing beat-’em-up that’s very easy on the eyes and dense with secrets.

**Read all 110 critic reviews on the desktop version of VSG.
Read the Reviews (110 total)

Game Info

GAME INFO
Game Description / Storyline:

Dead Cells is a rogue-lite, metroidvania inspired, action-platformer. You’ll explore a sprawling, ever-changing castle… assuming you’re able to fight your way past its keepers in 2D souls-lite combat. No checkpoints. Kill, die, learn, repeat.

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