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Blaster Master Zero

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MetaMeter

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71%
Recommendation: Play It
Median Score: 80/100
Total Reviews: 24

QuickFacts

Critics Consensus: Description coming soon. VSG issues MetaMeter Scores and recommendations for games with 15 critic reviews or greater.
Blaster Master Zero
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Play It
0%

MetaMeter

Critic Reviews: 24

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Game Info

GAME INFO

Using the original 1988 NES title “Blaster Master” from Sunsoft as a base, with the addition of new areas and bosses, new gameplay elements such as extra sub-weapons, improved gameplay, a more robust scenario, refined and expanded exploration mechanics, and more. This of course includes new areas and bosses, and new gameplay elements such as extra sub-weapons, improved gameplay when battling outside of your SOPHIA 3rd tank, a more robust scenario, refined and expanded exploration mechanics, and more.

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ESRB-E

Critic Reviews

HIGHLIGHTED CRITICS
0

Reviews

High Score - 95/100
Low Score - 60/100

Bronze Tier

43% of scored reviews fell within the range of 80 to 86 / 100

Critics Consensus

# Reviews: 24

A summary of the critical opinion for this game is coming soon.

Dave Irwin (TheSixthAxis)

6/10

“Structurally, Blaster Master Zero is a significant step forward for the franchise, but provided you are actively avoiding getting hit, the game is just too easy. Mildly more interesting when driving around in a tank than gunning down mutants on foot, it’s probably a great entry point to the series for more inexperienced gamers. It’s just a shame that this reintroduction doesn’t provide much of a challenge.”

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John Whitehouse (ZTGD)

8/10

“Blaster Master Zero is just one more feather in the Switch’s cap and one that sits nicely on the eShop at a very welcoming price point.”

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Azario Lopez (DualShockers)

9/10

“Blaster Master Zero does everything right in terms of rebooting an old franchise. The game retains all the quirks and cues fans of the series adore and presents them in a way that a new generation of gamers can enjoy. The pacing and difficulty is set just right to keep gamers entertained for hours. In short, this is now the definitive way to play a game from my childhood that I’ve held so close to heart.”

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